Simulation for Motorsport

Many decades ago, the aviation industry learned that teaching was expensive, dangerous, and time consuming. These unmanageable factors forced the industry to consider alternatives and professional simulation was never the same. Motorsport is facing similar obstacles as aviators did back then although the training of drivers is only a small part of the problem. In fact, driver development types got a bit of a head start on the rest of the industry and turned to simulation based training several years ago. Some veterans here in the US took notice, and so did all of F1 which is now replete with various simulation technologies designed to augment seat time, and more importantly, testing time.

So, if any doubt remains, we here at SimCraft put together a list of answers that address the question: Why Simulation?

* Simulate dangerous situations, safely train / test
* Quickly modify and evaluate various vehicle setups and components
* 24x7availability / No delays due to conditions
* Practice to produce predictable outcomes
* Eliminate poor practices
* Track and vehicle familiarity
* Theories of vehicle control can be tested and refined
* Accelerate development and evaluation of various vehicle / aviation components
* Lower training / testing costs compared to real vehicles (No repair or fuel costs / No risk to real vehicles)
* Quick setup saves time and allows for more training / testing hours
* Schedule flexibility and increase amount of training / testing
* Better conditioning with realistic training conditions
* Wider range of training / testing scenarios possible

Why simulation with proper SimCraft motion?

* Track and vehicle familiarity reinforced with proper motion cueing
* Determine how a vehicle * feels * in various conditions
* Quickly modify and evaluate various vehicle setups and components, more accurately with * feel *
* Eliminate poor practices, quicker with proper motion cueing
* Theories of vehicle control can be tested and refined, more easily with motion
* Learning through visual, audio, and tactile elements, the most efficient method of learning incorporates ALL three
* Performance evaluation for younger drivers

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